Posts

  • Been a bit

    I released 3.0.16 a couple of days ago. I haven’t reported any of our progress since over a year ago. There’s been a few minor fixes. Google finally landed their replacement API for clickable text, which allowed me to fix a long-standing issue with allowing both selecting, copying, and clicking text. I migrated the installer to Conveyor. They provide us with an automated updater, and they released an API for managing updates. Windows and Mac should be prompted now before updating. I realized that Linux builds weren’t properly being scaled. Jetbrains provides an improved Java runtime that fixed that issue. I replaced most of our icons with public domain SVG’s and managed to scale the compass to actually be usable.

  • Mac builds are fixed

    Warlock 3.0.11 is out now.

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  • Minor updates

    Warlock 3.0.5 is out now.

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  • Warlock 3 is out of beta

    Warlock 3.0.0 is out now! There are builds for Windows, Mac, and Linux.

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  • Warlock 3 reaches beta

    Warlock 3 beta03 is out now for testing. There are builds for Windows, Mac, and Linux. The big missing items mentioned in the last post are all implemented.

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  • Switch to Compose

    Well, I never really had anything too interesting made with TornadoFX. It turned out that I wasn’t very motivated to learn another UI toolkit and other priorities got in the way again. I had a decent PoC, but not much more. Which brings me to the point of this post, I’m happy to announce a slightly more complete Warlock using the new Compose Desktop UI.

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  • Welcome to the new Warlock site!

    I’m starting work on Warlock again. This includes a website redesign (which you are now looking at) and a redesigned client. I’d like to apologize for how poorly Warlock has been maintained these past few years. We’ve had a mix of declining user interest and developers with other priorities.

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