Posts
Been a bit
I released 3.0.16 a couple of days ago. I haven’t reported any of our progress since over a year ago. There’s been a few minor fixes. Google finally landed their replacement API for clickable text, which allowed me to fix a long-standing issue with allowing both selecting, copying, and clicking text. I migrated the installer to Conveyor. They provide us with an automated updater, and they released an API for managing updates. Windows and Mac should be prompted now before updating. I realized that Linux builds weren’t properly being scaled. Jetbrains provides an improved Java runtime that fixed that issue. I replaced most of our icons with public domain SVG’s and managed to scale the compass to actually be usable.
Mac builds are fixed
Warlock 3.0.11 is out now.
Read MoreMinor updates
Warlock 3.0.5 is out now.
Read MoreWarlock 3 is out of beta
Warlock 3.0.0 is out now! There are builds for Windows, Mac, and Linux.
Read MoreWarlock 3 reaches beta
Warlock 3 beta03 is out now for testing. There are builds for Windows, Mac, and Linux. The big missing items mentioned in the last post are all implemented.
Read MoreSwitch to Compose
Well, I never really had anything too interesting made with TornadoFX. It turned out that I wasn’t very motivated to learn another UI toolkit and other priorities got in the way again. I had a decent PoC, but not much more. Which brings me to the point of this post, I’m happy to announce a slightly more complete Warlock using the new Compose Desktop UI.
Read MoreWelcome to the new Warlock site!
I’m starting work on Warlock again. This includes a website redesign (which you are now looking at) and a redesigned client. I’d like to apologize for how poorly Warlock has been maintained these past few years. We’ve had a mix of declining user interest and developers with other priorities.
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